How We Do It
A Fandom Color Finders Story
Hello there! We are the team behind FandomColors.com, and our goal is simple: to bring you the newest and most precise color codes for your favorite video game characters, anime heroes, and pop culture fandoms. It sounds easy enough, doesn’t it? Just pick a character, look at a picture, and grab the colors. But there is a lot more happening behind the scenes, and we’d love to share our process with you.
We always deliver HEX, RGB, CMYK values, and ready-to-use CSS/Tailwind variables for every palette. All this data is only valuable if it comes from an authentic source. But in the world of gaming and pop culture, tracking down official colors can be tricky. Unlike sports teams, game characters don’t usually come with a public PDF color guide. In this article, we’ll show you the real work we put into finding the exact color codes for the characters you love.
As we said before, it all starts with picking a fandom. Let’s use an imaginary character for this example – John Fandomface. The first thing we do is scour official channels for high-resolution Concept Art, official Brand Kits, or Vector Assets released by the publishers (like Riot Games, Blizzard, or Marvel). American or major studio games sometimes have press kits with clear color guidelines, which makes our job easy. We just convert the values and add them to our site.
Unfortunately, most anime series, indie games, and older fandoms don’t hand out this information on a silver platter. In those cases, the next best thing is to extract colors from official, uncompressed in-game assets or 4K cinematic trailers.
This is where it gets highly technical. We never use random screenshots from YouTube or Google Images. Why? Because compressed images (like low-quality JPGs or PNGs) shift color values easily. If you sample five different screenshots of the exact same character jacket, you will get five different HEX codes. A small difference, but a difference all the same. So, which one is the absolute right one?
To solve this, we extract color codes directly from original game textures or official character sheets using professional design tools. Once we get the raw values, we analyze the source to make sure it is 100% credible. If we are building a palette for an Apex Legends character, for example, we only trust assets pulled directly from EA’s official media database or verified game files.
We strictly avoid copying from other color websites, random fan wikis, or forums that don’t list their sources. Those places often rely on guesswork, and even though the colors might look “close enough,” they aren’t exact. That’s the difference between a verified palette and a guessed one. True fans deserve the exact shades their favorite characters actually wear, not just something “similar.”
But we don’t stop at just finding the codes. A color palette might look great in a video game but look completely unbalanced on a website or a graphic design layout. That is why we run every single palette through the classic 60-30-10 UI design rule and generate live preview components (like buttons and cards). We also code the CSS/Tailwind variables by hand, making it a breeze for developers and designers to copy and paste them instantly.
If it is absolutely impossible to find a high-res asset or vector file, and we are left with only standard game screenshots, we download dozens of images from the exact same scene. We then cross-reference and isolate the exact color values that appear most consistently. We always mark our posts so you know whether the palette is officially verified or carefully extracted by our team.
That marks the end of the journey for one character’s color palette. It might seem a little over the top, but by investing this much effort into validating our data, we can promise that the color codes you find on FandomColors.com will always be accurate, clean, and ready for your creative projects.